This is my first attempt at making a game. A small and very basic shmup project that should only take you a few minutes to try out. Hope you enjoy it!

While it's not very impressive and doesn't have much depth or variety on it's own, it helped me to learn the very basics of coding, how to add different elements to the game, and how to make them interact with each other. 

In this project you'll face an endless wave of enemies that get's harder and more hectic as you progress. It has 3 types of enemies with different behaviour, 2 types of power up, and a little bit of randomization to make your play more dynamic.

Thank you very much for trying it out and I hope you will check out my other projects in the future!

Controls:
Enter = Start New Game
Space = Shoot
W / A / S / D or Up / Left / Down / Right = Move

Recourses
Sprite Art: Mini Pixel Pack 3 by GrafxKid, CC0
BG Music: 5 Action Chiptunes by Juhani Junkala, CC0
Game Over Sound: Game Over - Game by EdenVe , CC-BY 3.0
Sound FX: Retro Shooter Sound Effects by Muncheybobo, CC0
Additional Sound FX: 8-bit platformer SFX by bart, CC-BY 3.0

Comments

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(+1)

Well, I was to understand this was your first attempt to create a game, and with in mind I must say I'm impressed. This is far better than my first games, I tell ya.
It also brings back memories of the good old days when games like these were really "beyond cool".

I see you focused most of all on the design and the code, as the assets are most of all 3rd party. That's no shame. At least all the assets are well-chosen, which already an achievement.

Now I guess those stars on the background are just a kind of tiled wallpaper. Well, it works. Personally I'd just use objects for the stars so I can make them move independently and also at different speeds. Somehow that can create a less static effect. 


This could be a nice game for me to kill some time.

(+1)

Hello good Sir, and thank you very much for checking out this little project and leaving your feedback. I will update the game page with a bit more information- probably on the weekend, when I have a bit more time.

You are 100% correct, this was my first time making a game. I have seen quite a few videos from indie gamedevs on YouTube on how to make games, but with no experience in coding it all seemed a bit intimidating, so I chose to make something pretty simple to start with.

And you are correct once again, all the assets are 3rd party made, all I did was finish a tutorial and start editing parts I didn't particularly like and adding small pieces here and there to make the game seem more dynamic. I purposefully limited the scope of the game, only using very basic code that I actually understood and avoiding more complex elements- I didn't want to blindly copy code that I didn't fully understand, even if it would make the game look and play nicer, as I wouldn't really learn anything from it.

And you are correct about the background as well- that's 3 out of 3!- it's just a small image looping in all directions. And it's a very nice suggestion to use objects to form a more dynamic background instead of a static wallpaper, I will definitely try it out sometime!

Once again, thank you very much for your feedback and suggestions. Fijne dag!

Yeah, you too een fijne dag. 😉